AUGMENTED REALITY MUSHAF: MENGHIDUPKAN KEMBALI SENI TAFSIR VISUAL

Authors

  • Muhammad Syauqi Sekolah Tinggi Ilmu Syariah Ummul Ayman Pidie Jaya, Indonesia

DOI:

https://doi.org/10.65802/nihayah.v1i2.32

Keywords:

AR Mushaf, visual exegesis, religious technology, Qur'anic pedagogy

Abstract

This article explores the potential of the Augmented Reality Mushaf (AR Mushaf) as a contemporary medium to revitalize the visual exegesis of the Qur'an, a tradition that has diminished in the face of modernization. The study adopts a development research approach, involving interdisciplinary collaboration among Qur'anic scholars, calligraphers, and AR developers. A prototype of the AR Mushaf was developed and tested with three user groups—traditional Islamic boarding school students, Muslim university students, and converts to evaluate user responses regarding the reading experience and understanding of Qur'anic verses. The findings reveal that AR enables thematic exegesis through infographic animations, vocabulary clarification via augmented notes, and three-dimensional visualization of Qur'anic narratives. Approximately 78% of participants reported improved contextual comprehension of verses, and 62% felt a deeper reading experience, though 15% expressed concern about distraction from the sacred text. The discussion highlights the continuity between classical manuscript illumination and modern visual technology as a renewed form of Islamic artistic heritage. Additionally, the article addresses ethical and pedagogical considerations in the development of religious technologies, particularly the limits of sacred visualization and developers’ responsibilities in preserving Qur'anic integrity. The study concludes that AR Mushaf offers a promising bridge between tradition and innovation, provided it is guided by culturally and theologically sensitive development frameworks.

References

Alqarni, A. A., Rahman, S. A., & Hassan, R. (2023). The Integration of Augmented Reality in Quranic Learning: Implications for Pedagogy and Spiritual Engagement. Journal of Islamic Education and Technology, 10(2), 113–129. https://doi.org/10.36756/jiet.v10i2.1123

Hakim, R. (2024). Digitalisasi Teks Suci dan Tantangan Etika Baru. Jurnal Pemikiran Islam Kontemporer, 9(1), 21–35.

Hasan, R., & Ibrahim, S. Z. (2022). Hermeneutic Ethics in the Age of Digital Tafsir: Challenges and Propositions. Contemporary Islamic Thought Review, 6(2), 88–105. https://doi.org/10.21315/citr2022.6.2.5

Mavrič, I., Al-Marayati, A., & Yazid, H. (2022). Islamic Art and Digital Aesthetics: Reviving Manuscript Illumination through AR Technology. International Journal of Islamic Art and Culture, 7(1), 55–78. https://doi.org/10.31940/ijiac.v7i1.1821

Mustofa, A., & Lestari, R. (2023). Model Interaktif Tafsir Digital dalam Pendidikan Islam. Jurnal Inovasi Pembelajaran Islam, 12(2), 112–125.

Nasir, R., Yusuf, M. A., & Shukor, S. A. (2021). Enhancing Quranic Learning through Multimodal Pedagogy in Digital Platforms. International Journal of Islamic Studies and Culture, 9(1), 33–45. https://doi.org/10.11113/ijisc.v9n1.1843

Rahman, F. (2020). Designing Muslim User Experience: Harmonizing Sacred Content with Digital Innovation. Journal of Media and Religion, 19(4), 184–198. https://doi.org/10.1080/15348423.2020.1845801

Salam, R., & Muna, A. (2022). Rekontekstualisasi Spiritualitas Islam dalam Era Teknologi Digital. Jurnal Dakwah Digital, 5(3), 88–103.

Salim, H., & Hamzah, M. I. (2020). Preserving the Sacred: Challenges of Islamic Pedagogy in the Age of Digital Media. Journal of Contemporary Islamic Education, 5(2), 115–130. https://doi.org/10.21315/jcie2020.5.2.6

Syaifuddin, A. (2020). Estetika Visual dalam Manuskrip Tafsir Al-Qur’an Nusantara. Jurnal Living Qur’an, 6(1), 45–61.

Syauky, A., Jannah, M., Zulfatmi, Z., & Zubaidah, Z. (2025). PENGARUH GAYA BELAJAR VISUAL AUDITORIAL KINESTETIK TERHADAP PEMAHAMAN SISWA PADA MATA PELAJARAN PENDIDIKAN AGAMA ISLAM DI MAN 2 DAN SD NEGERI 53 BANDA ACEH. Satya Widya, 41(1), 89-103.

Yusof, M. A., & Yunus, W. M. (2021). Sacred Visualization and Islamic Ethics in Digital Content Creation. Journal of Islamic Technology and Culture, 4(1), 23–37. https://doi.org/10.24035/jitc.v4i1.1856

Zuhdi, M., & Rahman, H. (2021). Augmented Reality dan Imersi dalam Pembelajaran Al-Qur’an. Jurnal Teknologi Pendidikan Islam, 9(2), 64–77.

Downloads

Published

2025-08-16

How to Cite

Syauqi, M. (2025). AUGMENTED REALITY MUSHAF: MENGHIDUPKAN KEMBALI SENI TAFSIR VISUAL. NIHAYAH: Journal of Islamic Studies, 1(2), 389–398. https://doi.org/10.65802/nihayah.v1i2.32